/**
 * @license React
 * react.production.min.js
 *
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */

'use strict';

var ReactVersion = '18.3.0-canary-14898b6a9-20240318';

// ATTENTION
// When adding new symbols to this file,
// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'
// The Symbol used to tag the ReactElement-like types.
const REACT_ELEMENT_TYPE = Symbol.for('react.element');
const REACT_PORTAL_TYPE = Symbol.for('react.portal');
const REACT_FRAGMENT_TYPE = Symbol.for('react.fragment');
const REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode');
const REACT_PROFILER_TYPE = Symbol.for('react.profiler');
const REACT_PROVIDER_TYPE = Symbol.for('react.provider'); // TODO: Delete with enableRenderableContext
const REACT_CONTEXT_TYPE = Symbol.for('react.context');
const REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref');
const REACT_SUSPENSE_TYPE = Symbol.for('react.suspense');
const REACT_MEMO_TYPE = Symbol.for('react.memo');
const REACT_LAZY_TYPE = Symbol.for('react.lazy');
const MAYBE_ITERATOR_SYMBOL = Symbol.iterator;
const FAUX_ITERATOR_SYMBOL = '@@iterator';
function getIteratorFn(maybeIterable) {
  if (maybeIterable === null || typeof maybeIterable !== 'object') {
    return null;
  }

  const maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];

  if (typeof maybeIterator === 'function') {
    return maybeIterator;
  }

  return null;
}

/**
 * This is the abstract API for an update queue.
 */


const ReactNoopUpdateQueue = {
  /**
   * Checks whether or not this composite component is mounted.
   * @param {ReactClass} publicInstance The instance we want to test.
   * @return {boolean} True if mounted, false otherwise.
   * @protected
   * @final
   */
  isMounted: function (publicInstance) {
    return false;
  },

  /**
   * Forces an update. This should only be invoked when it is known with
   * certainty that we are **not** in a DOM transaction.
   *
   * You may want to call this when you know that some deeper aspect of the
   * component's state has changed but `setState` was not called.
   *
   * This will not invoke `shouldComponentUpdate`, but it will invoke
   * `componentWillUpdate` and `componentDidUpdate`.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {?function} callback Called after component is updated.
   * @param {?string} callerName name of the calling function in the public API.
   * @internal
   */
  enqueueForceUpdate: function (publicInstance, callback, callerName) {
  },

  /**
   * Replaces all of the state. Always use this or `setState` to mutate state.
   * You should treat `this.state` as immutable.
   *
   * There is no guarantee that `this.state` will be immediately updated, so
   * accessing `this.state` after calling this method may return the old value.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} completeState Next state.
   * @param {?function} callback Called after component is updated.
   * @param {?string} callerName name of the calling function in the public API.
   * @internal
   */
  enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
  },

  /**
   * Sets a subset of the state. This only exists because _pendingState is
   * internal. This provides a merging strategy that is not available to deep
   * properties which is confusing. TODO: Expose pendingState or don't use it
   * during the merge.
   *
   * @param {ReactClass} publicInstance The instance that should rerender.
   * @param {object} partialState Next partial state to be merged with state.
   * @param {?function} callback Called after component is updated.
   * @param {?string} Name of the calling function in the public API.
   * @internal
   */
  enqueueSetState: function (publicInstance, partialState, callback, callerName) {
  }
};

const assign = Object.assign;

const emptyObject = {};
/**
 * Base class helpers for the updating state of a component.
 */


function Component(props, context, updater) {
  this.props = props;
  this.context = context; // If a component has string refs, we will assign a different object later.

  this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the
  // renderer.

  this.updater = updater || ReactNoopUpdateQueue;
}

Component.prototype.isReactComponent = {};
/**
 * Sets a subset of the state. Always use this to mutate
 * state. You should treat `this.state` as immutable.
 *
 * There is no guarantee that `this.state` will be immediately updated, so
 * accessing `this.state` after calling this method may return the old value.
 *
 * There is no guarantee that calls to `setState` will run synchronously,
 * as they may eventually be batched together.  You can provide an optional
 * callback that will be executed when the call to setState is actually
 * completed.
 *
 * When a function is provided to setState, it will be called at some point in
 * the future (not synchronously). It will be called with the up to date
 * component arguments (state, props, context). These values can be different
 * from this.* because your function may be called after receiveProps but before
 * shouldComponentUpdate, and this new state, props, and context will not yet be
 * assigned to this.
 *
 * @param {object|function} partialState Next partial state or function to
 *        produce next partial state to be merged with current state.
 * @param {?function} callback Called after state is updated.
 * @final
 * @protected
 */

Component.prototype.setState = function (partialState, callback) {
  if (typeof partialState !== 'object' && typeof partialState !== 'function' && partialState != null) {
    throw new Error('takes an object of state variables to update or a ' + 'function which returns an object of state variables.');
  }

  this.updater.enqueueSetState(this, partialState, callback, 'setState');
};
/**
 * Forces an update. This should only be invoked when it is known with
 * certainty that we are **not** in a DOM transaction.
 *
 * You may want to call this when you know that some deeper aspect of the
 * component's state has changed but `setState` was not called.
 *
 * This will not invoke `shouldComponentUpdate`, but it will invoke
 * `componentWillUpdate` and `componentDidUpdate`.
 *
 * @param {?function} callback Called after update is complete.
 * @final
 * @protected
 */


Component.prototype.forceUpdate = function (callback) {
  this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
};

function ComponentDummy() {}

ComponentDummy.prototype = Component.prototype;
/**
 * Convenience component with default shallow equality check for sCU.
 */

function PureComponent(props, context, updater) {
  this.props = props;
  this.context = context; // If a component has string refs, we will assign a different object later.

  this.refs = emptyObject;
  this.updater = updater || ReactNoopUpdateQueue;
}

const pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.

assign(pureComponentPrototype, Component.prototype);
pureComponentPrototype.isPureReactComponent = true;

// an immutable object with a single mutable value
function createRef() {
  const refObject = {
    current: null
  };

  return refObject;
}

const isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare

function isArray(a) {
  return isArrayImpl(a);
}

// -----------------------------------------------------------------------------
// Ready for next major.
//
// Alias __NEXT_MAJOR__ to false for easier skimming.
// -----------------------------------------------------------------------------

const __NEXT_MAJOR__ = false; // Not ready to break experimental yet.
// as a normal prop instead of stripping it from the props object.
// Passes `ref` as a normal prop instead of stripping it from the props object
// during element creation.

const enableRefAsProp = __NEXT_MAJOR__; // Not ready to break experimental yet.

/**
 * Keeps track of the current dispatcher.
 */
const ReactCurrentDispatcher = {
  current: null
};

/**
 * Keeps track of the current Cache dispatcher.
 */
const ReactCurrentCache = {
  current: null
};

/**
 * Keeps track of the current batch's configuration such as how long an update
 * should suspend for if it needs to.
 */
const ReactCurrentBatchConfig = {
  transition: null
};

/**
 * Keeps track of the current owner.
 *
 * The current owner is the component who should own any components that are
 * currently being constructed.
 */
const ReactCurrentOwner$1 = {
  /**
   * @internal
   * @type {ReactComponent}
   */
  current: null
};

const ReactSharedInternals = {
  ReactCurrentDispatcher,
  ReactCurrentCache,
  ReactCurrentBatchConfig,
  ReactCurrentOwner: ReactCurrentOwner$1
};

// $FlowFixMe[method-unbinding]
const hasOwnProperty = Object.prototype.hasOwnProperty;

const ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;

function hasValidRef(config) {

  return config.ref !== undefined;
}

function hasValidKey(config) {

  return config.key !== undefined;
}
/**
 * Factory method to create a new React element. This no longer adheres to
 * the class pattern, so do not use new to call it. Also, instanceof check
 * will not work. Instead test $$typeof field against Symbol.for('react.element') to check
 * if something is a React Element.
 *
 * @param {*} type
 * @param {*} props
 * @param {*} key
 * @param {string|object} ref
 * @param {*} owner
 * @param {*} self A *temporary* helper to detect places where `this` is
 * different from the `owner` when React.createElement is called, so that we
 * can warn. We want to get rid of owner and replace string `ref`s with arrow
 * functions, and as long as `this` and owner are the same, there will be no
 * change in behavior.
 * @param {*} source An annotation object (added by a transpiler or otherwise)
 * indicating filename, line number, and/or other information.
 * @internal
 */


function ReactElement(type, key, _ref, self, source, owner, props) {
  let ref;

  {
    ref = _ref;
  }

  let element;

  {
    // In prod, `ref` is a regular property. It will be removed in a
    // future release.
    element = {
      // This tag allows us to uniquely identify this as a React Element
      $$typeof: REACT_ELEMENT_TYPE,
      // Built-in properties that belong on the element
      type,
      key,
      ref,
      props,
      // Record the component responsible for creating this element.
      _owner: owner
    };
  }

  return element;
}
/**
 * Create and return a new ReactElement of the given type.
 * See https://reactjs.org/docs/react-api.html#createelement
 */

function createElement(type, config, children) {

  let propName; // Reserved names are extracted

  const props = {};
  let key = null;
  let ref = null;

  if (config != null) {
    if (hasValidRef(config)) {
      {
        ref = config.ref;
      }
    }

    if (hasValidKey(config)) {

      key = '' + config.key;
    } // Remaining properties are added to a new props object


    for (propName in config) {
      if (hasOwnProperty.call(config, propName) && // Skip over reserved prop names
      propName !== 'key' && (propName !== 'ref') && // Even though we don't use these anymore in the runtime, we don't want
      // them to appear as props, so in createElement we filter them out.
      // We don't have to do this in the jsx() runtime because the jsx()
      // transform never passed these as props; it used separate arguments.
      propName !== '__self' && propName !== '__source') {
        props[propName] = config[propName];
      }
    }
  } // Children can be more than one argument, and those are transferred onto
  // the newly allocated props object.


  const childrenLength = arguments.length - 2;

  if (childrenLength === 1) {
    props.children = children;
  } else if (childrenLength > 1) {
    const childArray = Array(childrenLength);

    for (let i = 0; i < childrenLength; i++) {
      childArray[i] = arguments[i + 2];
    }

    props.children = childArray;
  } // Resolve default props


  if (type && type.defaultProps) {
    const defaultProps = type.defaultProps;

    for (propName in defaultProps) {
      if (props[propName] === undefined) {
        props[propName] = defaultProps[propName];
      }
    }
  }

  const element = ReactElement(type, key, ref, undefined, undefined, ReactCurrentOwner.current, props);

  return element;
}
/**
 * Return a function that produces ReactElements of a given type.
 * See https://reactjs.org/docs/react-api.html#createfactory
 */

function createFactory(type) {
  const factory = createElement.bind(null, type); // Expose the type on the factory and the prototype so that it can be
  // easily accessed on elements. E.g. `<Foo />.type === Foo`.
  // This should not be named `constructor` since this may not be the function
  // that created the element, and it may not even be a constructor.
  // Legacy hook: remove it

  factory.type = type;

  return factory;
}
function cloneAndReplaceKey(oldElement, newKey) {
  return ReactElement(oldElement.type, newKey, // When enableRefAsProp is on, this argument is ignored. This check only
  // exists to avoid the `ref` access warning.
  oldElement.ref, undefined, undefined, oldElement._owner, oldElement.props);
}
/**
 * Clone and return a new ReactElement using element as the starting point.
 * See https://reactjs.org/docs/react-api.html#cloneelement
 */

function cloneElement(element, config, children) {
  if (element === null || element === undefined) {
    throw new Error("The argument must be a React element, but you passed " + element + ".");
  }

  let propName; // Original props are copied

  const props = assign({}, element.props); // Reserved names are extracted

  let key = element.key;
  let ref = element.ref; // Owner will be preserved, unless ref is overridden

  let owner = element._owner;

  if (config != null) {
    if (hasValidRef(config)) {
      {
        // Silently steal the ref from the parent.
        ref = config.ref;
      }

      owner = ReactCurrentOwner.current;
    }

    if (hasValidKey(config)) {

      key = '' + config.key;
    } // Remaining properties override existing props


    let defaultProps;

    if (element.type && element.type.defaultProps) {
      defaultProps = element.type.defaultProps;
    }

    for (propName in config) {
      if (hasOwnProperty.call(config, propName) && // Skip over reserved prop names
      propName !== 'key' && (propName !== 'ref') && // ...and maybe these, too, though we currently rely on them for
      // warnings and debug information in dev. Need to decide if we're OK
      // with dropping them. In the jsx() runtime it's not an issue because
      // the data gets passed as separate arguments instead of props, but
      // it would be nice to stop relying on them entirely so we can drop
      // them from the internal Fiber field.
      propName !== '__self' && propName !== '__source' && // Undefined `ref` is ignored by cloneElement. We treat it the same as
      // if the property were missing. This is mostly for
      // backwards compatibility.
      !(enableRefAsProp  )) {
        if (config[propName] === undefined && defaultProps !== undefined) {
          // Resolve default props
          props[propName] = defaultProps[propName];
        } else {
          props[propName] = config[propName];
        }
      }
    }
  } // Children can be more than one argument, and those are transferred onto
  // the newly allocated props object.


  const childrenLength = arguments.length - 2;

  if (childrenLength === 1) {
    props.children = children;
  } else if (childrenLength > 1) {
    const childArray = Array(childrenLength);

    for (let i = 0; i < childrenLength; i++) {
      childArray[i] = arguments[i + 2];
    }

    props.children = childArray;
  }

  const clonedElement = ReactElement(element.type, key, ref, undefined, undefined, owner, props);

  return clonedElement;
}
/**
 * Verifies the object is a ReactElement.
 * See https://reactjs.org/docs/react-api.html#isvalidelement
 * @param {?object} object
 * @return {boolean} True if `object` is a ReactElement.
 * @final
 */


function isValidElement(object) {
  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
}

const SEPARATOR = '.';
const SUBSEPARATOR = ':';
/**
 * Escape and wrap key so it is safe to use as a reactid
 *
 * @param {string} key to be escaped.
 * @return {string} the escaped key.
 */

function escape(key) {
  const escapeRegex = /[=:]/g;
  const escaperLookup = {
    '=': '=0',
    ':': '=2'
  };
  const escapedString = key.replace(escapeRegex, function (match) {
    return escaperLookup[match];
  });
  return '$' + escapedString;
}
const userProvidedKeyEscapeRegex = /\/+/g;

function escapeUserProvidedKey(text) {
  return text.replace(userProvidedKeyEscapeRegex, '$&/');
}
/**
 * Generate a key string that identifies a element within a set.
 *
 * @param {*} element A element that could contain a manual key.
 * @param {number} index Index that is used if a manual key is not provided.
 * @return {string}
 */


function getElementKey(element, index) {
  // Do some typechecking here since we call this blindly. We want to ensure
  // that we don't block potential future ES APIs.
  if (typeof element === 'object' && element !== null && element.key != null) {

    return escape('' + element.key);
  } // Implicit key determined by the index in the set


  return index.toString(36);
}

function noop$1() {}

function resolveThenable(thenable) {
  switch (thenable.status) {
    case 'fulfilled':
      {
        const fulfilledValue = thenable.value;
        return fulfilledValue;
      }

    case 'rejected':
      {
        const rejectedError = thenable.reason;
        throw rejectedError;
      }

    default:
      {
        if (typeof thenable.status === 'string') {
          // Only instrument the thenable if the status if not defined. If
          // it's defined, but an unknown value, assume it's been instrumented by
          // some custom userspace implementation. We treat it as "pending".
          // Attach a dummy listener, to ensure that any lazy initialization can
          // happen. Flight lazily parses JSON when the value is actually awaited.
          thenable.then(noop$1, noop$1);
        } else {
          // This is an uncached thenable that we haven't seen before.
          // TODO: Detect infinite ping loops caused by uncached promises.
          const pendingThenable = thenable;
          pendingThenable.status = 'pending';
          pendingThenable.then(fulfilledValue => {
            if (thenable.status === 'pending') {
              const fulfilledThenable = thenable;
              fulfilledThenable.status = 'fulfilled';
              fulfilledThenable.value = fulfilledValue;
            }
          }, error => {
            if (thenable.status === 'pending') {
              const rejectedThenable = thenable;
              rejectedThenable.status = 'rejected';
              rejectedThenable.reason = error;
            }
          });
        } // Check one more time in case the thenable resolved synchronously.


        switch (thenable.status) {
          case 'fulfilled':
            {
              const fulfilledThenable = thenable;
              return fulfilledThenable.value;
            }

          case 'rejected':
            {
              const rejectedThenable = thenable;
              const rejectedError = rejectedThenable.reason;
              throw rejectedError;
            }
        }
      }
  }

  throw thenable;
}

function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {
  const type = typeof children;

  if (type === 'undefined' || type === 'boolean') {
    // All of the above are perceived as null.
    children = null;
  }

  let invokeCallback = false;

  if (children === null) {
    invokeCallback = true;
  } else {
    switch (type) {
      case 'string':
      case 'number':
        invokeCallback = true;
        break;

      case 'object':
        switch (children.$$typeof) {
          case REACT_ELEMENT_TYPE:
          case REACT_PORTAL_TYPE:
            invokeCallback = true;
            break;

          case REACT_LAZY_TYPE:
            const payload = children._payload;
            const init = children._init;
            return mapIntoArray(init(payload), array, escapedPrefix, nameSoFar, callback);
        }

    }
  }

  if (invokeCallback) {
    const child = children;
    let mappedChild = callback(child); // If it's the only child, treat the name as if it was wrapped in an array
    // so that it's consistent if the number of children grows:

    const childKey = nameSoFar === '' ? SEPARATOR + getElementKey(child, 0) : nameSoFar;

    if (isArray(mappedChild)) {
      let escapedChildKey = '';

      if (childKey != null) {
        escapedChildKey = escapeUserProvidedKey(childKey) + '/';
      }

      mapIntoArray(mappedChild, array, escapedChildKey, '', c => c);
    } else if (mappedChild != null) {
      if (isValidElement(mappedChild)) {

        mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as
        // traverseAllChildren used to do for objects as children
        escapedPrefix + ( // $FlowFixMe[incompatible-type] Flow incorrectly thinks React.Portal doesn't have a key
        mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey( // $FlowFixMe[unsafe-addition]
        '' + mappedChild.key // eslint-disable-line react-internal/safe-string-coercion
        ) + '/' : '') + childKey);
      }

      array.push(mappedChild);
    }

    return 1;
  }

  let child;
  let nextName;
  let subtreeCount = 0; // Count of children found in the current subtree.

  const nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;

  if (isArray(children)) {
    for (let i = 0; i < children.length; i++) {
      child = children[i];
      nextName = nextNamePrefix + getElementKey(child, i);
      subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
    }
  } else {
    const iteratorFn = getIteratorFn(children);

    if (typeof iteratorFn === 'function') {
      const iterableChildren = children;

      const iterator = iteratorFn.call(iterableChildren);
      let step;
      let ii = 0; // $FlowFixMe[incompatible-use] `iteratorFn` might return null according to typing.

      while (!(step = iterator.next()).done) {
        child = step.value;
        nextName = nextNamePrefix + getElementKey(child, ii++);
        subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
      }
    } else if (type === 'object') {
      if (typeof children.then === 'function') {
        return mapIntoArray(resolveThenable(children), array, escapedPrefix, nameSoFar, callback);
      } // eslint-disable-next-line react-internal/safe-string-coercion


      const childrenString = String(children);
      throw new Error("Objects are not valid as a React child (found: " + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.');
    }
  }

  return subtreeCount;
}
/**
 * Maps children that are typically specified as `props.children`.
 *
 * See https://reactjs.org/docs/react-api.html#reactchildrenmap
 *
 * The provided mapFunction(child, index) will be called for each
 * leaf child.
 *
 * @param {?*} children Children tree container.
 * @param {function(*, int)} func The map function.
 * @param {*} context Context for mapFunction.
 * @return {object} Object containing the ordered map of results.
 */


function mapChildren(children, func, context) {
  if (children == null) {
    // $FlowFixMe limitation refining abstract types in Flow
    return children;
  }

  const result = [];
  let count = 0;
  mapIntoArray(children, result, '', '', function (child) {
    return func.call(context, child, count++);
  });
  return result;
}
/**
 * Count the number of children that are typically specified as
 * `props.children`.
 *
 * See https://reactjs.org/docs/react-api.html#reactchildrencount
 *
 * @param {?*} children Children tree container.
 * @return {number} The number of children.
 */


function countChildren(children) {
  let n = 0;
  mapChildren(children, () => {
    n++; // Don't return anything
  });
  return n;
}
/**
 * Iterates through children that are typically specified as `props.children`.
 *
 * See https://reactjs.org/docs/react-api.html#reactchildrenforeach
 *
 * The provided forEachFunc(child, index) will be called for each
 * leaf child.
 *
 * @param {?*} children Children tree container.
 * @param {function(*, int)} forEachFunc
 * @param {*} forEachContext Context for forEachContext.
 */


function forEachChildren(children, forEachFunc, forEachContext) {
  mapChildren(children, // $FlowFixMe[missing-this-annot]
  function () {
    forEachFunc.apply(this, arguments); // Don't return anything.
  }, forEachContext);
}
/**
 * Flatten a children object (typically specified as `props.children`) and
 * return an array with appropriately re-keyed children.
 *
 * See https://reactjs.org/docs/react-api.html#reactchildrentoarray
 */


function toArray(children) {
  return mapChildren(children, child => child) || [];
}
/**
 * Returns the first child in a collection of children and verifies that there
 * is only one child in the collection.
 *
 * See https://reactjs.org/docs/react-api.html#reactchildrenonly
 *
 * The current implementation of this function assumes that a single child gets
 * passed without a wrapper, but the purpose of this helper function is to
 * abstract away the particular structure of children.
 *
 * @param {?object} children Child collection structure.
 * @return {ReactElement} The first and only `ReactElement` contained in the
 * structure.
 */


function onlyChild(children) {
  if (!isValidElement(children)) {
    throw new Error('React.Children.only expected to receive a single React element child.');
  }

  return children;
}

function createContext(defaultValue) {
  // TODO: Second argument used to be an optional `calculateChangedBits`
  // function. Warn to reserve for future use?
  const context = {
    $$typeof: REACT_CONTEXT_TYPE,
    // As a workaround to support multiple concurrent renderers, we categorize
    // some renderers as primary and others as secondary. We only expect
    // there to be two concurrent renderers at most: React Native (primary) and
    // Fabric (secondary); React DOM (primary) and React ART (secondary).
    // Secondary renderers store their context values on separate fields.
    _currentValue: defaultValue,
    _currentValue2: defaultValue,
    // Used to track how many concurrent renderers this context currently
    // supports within in a single renderer. Such as parallel server rendering.
    _threadCount: 0,
    // These are circular
    Provider: null,
    Consumer: null
  };

  {
    context.Provider = {
      $$typeof: REACT_PROVIDER_TYPE,
      _context: context
    };

    {
      context.Consumer = context;
    }
  }

  return context;
}

const Uninitialized = -1;
const Pending = 0;
const Resolved = 1;
const Rejected = 2;

function lazyInitializer(payload) {
  if (payload._status === Uninitialized) {
    const ctor = payload._result;
    const thenable = ctor(); // Transition to the next state.
    // This might throw either because it's missing or throws. If so, we treat it
    // as still uninitialized and try again next time. Which is the same as what
    // happens if the ctor or any wrappers processing the ctor throws. This might
    // end up fixing it if the resolution was a concurrency bug.

    thenable.then(moduleObject => {
      if (payload._status === Pending || payload._status === Uninitialized) {
        // Transition to the next state.
        const resolved = payload;
        resolved._status = Resolved;
        resolved._result = moduleObject;
      }
    }, error => {
      if (payload._status === Pending || payload._status === Uninitialized) {
        // Transition to the next state.
        const rejected = payload;
        rejected._status = Rejected;
        rejected._result = error;
      }
    });

    if (payload._status === Uninitialized) {
      // In case, we're still uninitialized, then we're waiting for the thenable
      // to resolve. Set it as pending in the meantime.
      const pending = payload;
      pending._status = Pending;
      pending._result = thenable;
    }
  }

  if (payload._status === Resolved) {
    const moduleObject = payload._result;

    return moduleObject.default;
  } else {
    throw payload._result;
  }
}

function lazy(ctor) {
  const payload = {
    // We use these fields to store the result.
    _status: Uninitialized,
    _result: ctor
  };
  const lazyType = {
    $$typeof: REACT_LAZY_TYPE,
    _payload: payload,
    _init: lazyInitializer
  };

  return lazyType;
}

function forwardRef(render) {

  const elementType = {
    $$typeof: REACT_FORWARD_REF_TYPE,
    render
  };

  return elementType;
}

function memo(type, compare) {

  const elementType = {
    $$typeof: REACT_MEMO_TYPE,
    type,
    compare: compare === undefined ? null : compare
  };

  return elementType;
}

const UNTERMINATED = 0;
const TERMINATED = 1;
const ERRORED = 2;

function createCacheRoot() {
  return new WeakMap();
}

function createCacheNode() {
  return {
    s: UNTERMINATED,
    // status, represents whether the cached computation returned a value or threw an error
    v: undefined,
    // value, either the cached result or an error, depending on s
    o: null,
    // object cache, a WeakMap where non-primitive arguments are stored
    p: null // primitive cache, a regular Map where primitive arguments are stored.

  };
}

function cache$1(fn) {
  return function () {
    const dispatcher = ReactCurrentCache.current;

    if (!dispatcher) {
      // If there is no dispatcher, then we treat this as not being cached.
      // $FlowFixMe[incompatible-call]: We don't want to use rest arguments since we transpile the code.
      return fn.apply(null, arguments);
    }

    const fnMap = dispatcher.getCacheForType(createCacheRoot);
    const fnNode = fnMap.get(fn);
    let cacheNode;

    if (fnNode === undefined) {
      cacheNode = createCacheNode();
      fnMap.set(fn, cacheNode);
    } else {
      cacheNode = fnNode;
    }

    for (let i = 0, l = arguments.length; i < l; i++) {
      const arg = arguments[i];

      if (typeof arg === 'function' || typeof arg === 'object' && arg !== null) {
        // Objects go into a WeakMap
        let objectCache = cacheNode.o;

        if (objectCache === null) {
          cacheNode.o = objectCache = new WeakMap();
        }

        const objectNode = objectCache.get(arg);

        if (objectNode === undefined) {
          cacheNode = createCacheNode();
          objectCache.set(arg, cacheNode);
        } else {
          cacheNode = objectNode;
        }
      } else {
        // Primitives go into a regular Map
        let primitiveCache = cacheNode.p;

        if (primitiveCache === null) {
          cacheNode.p = primitiveCache = new Map();
        }

        const primitiveNode = primitiveCache.get(arg);

        if (primitiveNode === undefined) {
          cacheNode = createCacheNode();
          primitiveCache.set(arg, cacheNode);
        } else {
          cacheNode = primitiveNode;
        }
      }
    }

    if (cacheNode.s === TERMINATED) {
      return cacheNode.v;
    }

    if (cacheNode.s === ERRORED) {
      throw cacheNode.v;
    }

    try {
      // $FlowFixMe[incompatible-call]: We don't want to use rest arguments since we transpile the code.
      const result = fn.apply(null, arguments);
      const terminatedNode = cacheNode;
      terminatedNode.s = TERMINATED;
      terminatedNode.v = result;
      return result;
    } catch (error) {
      // We store the first error that's thrown and rethrow it.
      const erroredNode = cacheNode;
      erroredNode.s = ERRORED;
      erroredNode.v = error;
      throw error;
    }
  };
}

const cache = cache$1;

function resolveDispatcher() {
  const dispatcher = ReactCurrentDispatcher.current;
  // intentionally don't throw our own error because this is in a hot path.
  // Also helps ensure this is inlined.


  return dispatcher;
}
function useContext(Context) {
  const dispatcher = resolveDispatcher();

  return dispatcher.useContext(Context);
}
function useState(initialState) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useState(initialState);
}
function useReducer(reducer, initialArg, init) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useReducer(reducer, initialArg, init);
}
function useRef(initialValue) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useRef(initialValue);
}
function useEffect(create, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useEffect(create, deps);
}
function useInsertionEffect(create, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useInsertionEffect(create, deps);
}
function useLayoutEffect(create, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useLayoutEffect(create, deps);
}
function useCallback(callback, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useCallback(callback, deps);
}
function useMemo(create, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useMemo(create, deps);
}
function useImperativeHandle(ref, create, deps) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useImperativeHandle(ref, create, deps);
}
function useDebugValue(value, formatterFn) {
}
function useTransition() {
  const dispatcher = resolveDispatcher();
  return dispatcher.useTransition();
}
function useDeferredValue(value, initialValue) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useDeferredValue(value, initialValue);
}
function useId() {
  const dispatcher = resolveDispatcher();
  return dispatcher.useId();
}
function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) {
  const dispatcher = resolveDispatcher();
  return dispatcher.useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot);
}
function useCacheRefresh() {
  const dispatcher = resolveDispatcher(); // $FlowFixMe[not-a-function] This is unstable, thus optional

  return dispatcher.useCacheRefresh();
}
function use(usable) {
  const dispatcher = resolveDispatcher();
  return dispatcher.use(usable);
}
function useOptimistic(passthrough, reducer) {
  const dispatcher = resolveDispatcher(); // $FlowFixMe[not-a-function] This is unstable, thus optional

  return dispatcher.useOptimistic(passthrough, reducer);
}

function startTransition(scope, options) {
  const prevTransition = ReactCurrentBatchConfig.transition; // Each renderer registers a callback to receive the return value of
  // the scope function. This is used to implement async actions.

  const callbacks = new Set();
  const transition = {
    _callbacks: callbacks
  };
  ReactCurrentBatchConfig.transition = transition;
  const currentTransition = ReactCurrentBatchConfig.transition;

  {
    try {
      const returnValue = scope();

      if (typeof returnValue === 'object' && returnValue !== null && typeof returnValue.then === 'function') {
        callbacks.forEach(callback => callback(currentTransition, returnValue));
        returnValue.then(noop, onError);
      }
    } catch (error) {
      onError(error);
    } finally {
      ReactCurrentBatchConfig.transition = prevTransition;
    }
  }
}

function noop() {} // Use reportError, if it exists. Otherwise console.error. This is the same as
// the default for onRecoverableError.


const onError = typeof reportError === 'function' ? // In modern browsers, reportError will dispatch an error event,
// emulating an uncaught JavaScript error.
reportError : error => {
  // In older browsers and test environments, fallback to console.error.
  // eslint-disable-next-line react-internal/no-production-logging
  console['error'](error);
};

function act(callback) {
  {
    throw new Error('act(...) is not supported in production builds of React.');
  }
}

const Children = {
  map: mapChildren,
  forEach: forEachChildren,
  count: countChildren,
  toArray,
  only: onlyChild
};

exports.Children = Children;
exports.Component = Component;
exports.Fragment = REACT_FRAGMENT_TYPE;
exports.Profiler = REACT_PROFILER_TYPE;
exports.PureComponent = PureComponent;
exports.StrictMode = REACT_STRICT_MODE_TYPE;
exports.Suspense = REACT_SUSPENSE_TYPE;
exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;
exports.act = act;
exports.cache = cache;
exports.cloneElement = cloneElement;
exports.createContext = createContext;
exports.createElement = createElement;
exports.createFactory = createFactory;
exports.createRef = createRef;
exports.forwardRef = forwardRef;
exports.isValidElement = isValidElement;
exports.lazy = lazy;
exports.memo = memo;
exports.startTransition = startTransition;
exports.unstable_useCacheRefresh = useCacheRefresh;
exports.use = use;
exports.useCallback = useCallback;
exports.useContext = useContext;
exports.useDebugValue = useDebugValue;
exports.useDeferredValue = useDeferredValue;
exports.useEffect = useEffect;
exports.useId = useId;
exports.useImperativeHandle = useImperativeHandle;
exports.useInsertionEffect = useInsertionEffect;
exports.useLayoutEffect = useLayoutEffect;
exports.useMemo = useMemo;
exports.useOptimistic = useOptimistic;
exports.useReducer = useReducer;
exports.useRef = useRef;
exports.useState = useState;
exports.useSyncExternalStore = useSyncExternalStore;
exports.useTransition = useTransition;
exports.version = ReactVersion;